Known as "Lostmap", a human official during the war with the year of Mozu, commented that Mozu was invaded, and suddenly the continent strangely miraculously disappeared.
According to an old saying, he saw that according to the grandfather disappeared from the temple, he had a red light flashing in the air. Only a burst of laughter rang out in his anger.
Today, centuries later, a group of people, taking advantage of the strange disappearance of the local temple in the year, claim to be the disciples of the god of Kalima. They claim to have found a miracle by which the god will restore the continent.
If someone can re-enter Kalima and eliminate the invasion of Beelzebub from the Kunlun Mountains, the warriors will be awarded a high honor granted to those who wish. However, this mission is very difficult.
Items for entering Kalima
Lost Map | Symbol of Kundum |
![]() | ![]() |
To create a Kalima Ticket, you need to collect 5 Kundum symbols of the same level, which will automatically create a Kalima Ticket. | When it's time to kill a monster, you'll roll a +1 or +7 Kundun symbol to have a chance to create your Kalima Ticket. |
Item drop Symbol of Kundun
Name | Monster Level Drop | Monster |
Symbol of Kundun +1 | Level 27 | Larva |
Symbol of Kundun +2 | Level 47 | Shadow |
Symbol of Kundun +3 | Level 66 | Bahamut |
Symbol of Kundun +4 | Level 78 | Mega Crust |
Symbol of Kundun +5 | Level 84 | Beam Knight |
Symbol of Kundun +6 | Level 92 | Metal Crust |
Symbol of Kundun +7 | Secret | Secret |
How to enter
To open the path to the lost map of [Kalima], the only item that can return the shrine to its original space-time, the "Kalima Ticket" is required.
When using this item, you must throw the "Kalima Ticket" outside the city, and the Magic Stone will appear, which is the only gate leading to [Kalima].
There is no limit to how long you can stay inside [Kalima], but the monster waiting for you in the shrine is very strong.
Magic stone
These are portals that take you to Kalima. When you throw a Kalima ticket, a portal will appear.
Magic Stone |
![]() |
Level requirement to enter Kalima
Level | Character Level | Magic Gladiator / Dark Lord / Rage Fighter |
1 | 40~400 | 20~400 |
2 | 131~400 | 111~400 |
3 | 181~400 | 161~400 |
4 | 231~400 | 211~400 |
5 | 281~400 | 261~400 |
6 | 331~400 | 311~400 |
7 | 380~400 | 380~400 |
Rebirth
After killing Illusion of Kundun, the kundun respawns based on Kalima level.
Kalima 1~6 = Respawn (Illusion of Kundun) every 3 hours
Kalima 7 = Respawn (Kundun) every 12 hours
Illusion of Kundun | Kundun |
![]() | ![]() |
In order to obtain the key of Anhei, the desperate search for the person who unlocks the eight sealing stone wood, the monster sent on his own. Ambush forest from the Beelzebub Kunlun Mountains them in every corner of the temple in Kalima, to help in the search. However, because the goddess of power outside the expected forest, Anhei puppet Beelzebub Kunlu Mountains of power was the goddess of control display only the power of her 1/10. | The evil god of the MU continent who is fiercely fighting to regain control of the continent. |
Reward
* Ancient Item